Improvement
- Video transitions with slides were addressed. You can now work presentation mode, render movies and set transitions correctly and prior settings will be honored.
- Slide in between transitions have been addressed for smooth transitions between each slide.
- Move camera view has shifted in the user interface to the cross-profiles generation attributes.
- Video loading problems, making video to default to 1 second, is addressed. You can now load videos normally to work in the video dock and scene.
- Video loading now works as expected when closing and opening a project and scene.
- Rugosity scalar export now includes colormap.
- The application of vessel manager now loads normally for high DPI screen units.
- There is an improvement on the default data range of surface for contour interval generation, considering the bounds of files selected.
- Cross profiles now work as expected when enabling and disabling surfaces that are part of the scene
Fledermaus :
Stereo-capable 4D visualization
Functionality integrated to time series data components.
3D fly-throughs
Create and record fly-throughs in 3D space.
Video integration
Synchronized data-integrated video playback in the scene.
Navigation support
Support for navigation peripherals (e.g. bat, mouse, and space navigator).
Time/space notes
Set for movie-making with easy text/image insertion.
Grid functionality
Create, interpolate, mask, crop, and resample grids for the best possible interpretation of the seafloor.
Image draping
Drape imagery (e.g. side scan or backscatter mosaics, charts, class, textures, etc.) atop 3D surfaces.
Object and surface analysis
Show object and surface change over time, and perform slope and surface difference calculations.
Object tracking
Real-time tracking of objects (vessels, animals, etc.) via serial cable, UDP packet, or logged string.
Point, line, and polygon creation
Generate and export points, lines, polygons, contours, and grids in industry-standard formats.
Image export
Produce high-resolution graphics for reports, posters, and publications.
FM Geocoder Toolbox
Backscatter processing and multi-frequency mosaicking, intra-vessel normalization, and seafloor characterization.
FM Midwater
Processing and analysis of multibeam and singlebeam water-column data and seismic data.
ESRI integration
Seamless workflow with direct 2-way link to ArcGIS software.
Pipeline tools
Pipeline analysis (eventing), route planning, pipeline length calculations, and data exports.
Profiling
Generate and export long- and cross- profiles for use in engineering analysis.
Charting support
Sounding, feature, and contact selection and export to database.
Minimum System Requirements
CPU | Intel i3 2.4+Ghz / AMD equivalent. |
---|---|
MEMORY | 3GB+ |
GRAPHICS CARD |
|
MONITOR | A resolution of 1280×1024 or better. |
MOUSE | 2 Button with Scroll Wheel, 3 button mouse or trackpad with equivalent functionality. |
Recommended System Requirements
CPU | Intel i5 or i7 2.6Ghz+ / AMD equivalent |
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MEMORY | 8GB+ |
GRAPHICS CARD |
|
MONITOR | A resolution of 1600×1200 or better. |
MOUSE | 2 Button with Scroll Wheel or 3 button mouse. |
Extra notes
- Only 64-bit operating systems are supported
- Ensure that any external monitors are plugged into the graphics card ports rather than the onboard ports.
- Dual head support is highly desirable especially in demanding data processing tasks.
- Active Stereo is only supported by the Nvidia Quadro series.
- Reference for Nvidia and AMD graphics cards and Intel integrated Graphics including information on the supported OpenGL versions:
- Nvidia
- AMD
- Intel
- For dongle licenses, the format available is standard USB. To allow compatibility with the growing presence of USB-c ports, a USB to USB c adapter will be required.
- Windows Remote Desktop does not support 3D OpenGL Applications very well so running Fledermaus through Remote Desktop connection can cause unforeseen issues. If you are utilizing an NVidia card they have made available a small application that enables support for this. It can be downloaded from NVidia’s site at https://developer.nvidia.com/designworks. Once downloaded you will be required to run it once and reboot your machine and the feature should be enabled.
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